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	<id>https://wiki.fex-emu.com/index.php?action=history&amp;feed=atom&amp;title=Obduction</id>
	<title>Obduction - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.fex-emu.com/index.php?action=history&amp;feed=atom&amp;title=Obduction"/>
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	<updated>2026-04-18T13:49:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.fex-emu.com/index.php?title=Obduction&amp;diff=1571&amp;oldid=prev</id>
		<title>Sonicadvance1: Created page with &quot;{{Infobox |steamappid      = 306760 |os              = Windows |engine          = Unreal Engine 4 |arch            = x86-64 |cpufeats        = Unknown |compat          = Playa...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.fex-emu.com/index.php?title=Obduction&amp;diff=1571&amp;oldid=prev"/>
		<updated>2026-04-16T02:35:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox |steamappid      = 306760 |os              = Windows |engine          = Unreal Engine 4 |arch            = x86-64 |cpufeats        = Unknown |compat          = Playa...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox&lt;br /&gt;
|steamappid      = 306760&lt;br /&gt;
|os              = Windows&lt;br /&gt;
|engine          = Unreal Engine 4&lt;br /&gt;
|arch            = x86-64&lt;br /&gt;
|cpufeats        = Unknown&lt;br /&gt;
|compat          = Playable&lt;br /&gt;
|apptype         = Game, Proton&lt;br /&gt;
|renderapi       = Direct3D 11&lt;br /&gt;
|testedos_warn   = arm64ec WINE-Proton&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Steps to Run ==&lt;br /&gt;
'''No special instructions'''&lt;br /&gt;
&lt;br /&gt;
== Quirks ==&lt;br /&gt;
=== Needs EVMD data for speed ===&lt;br /&gt;
The game has an inlined routine where it is storing 0xFF (presumably to remove alpha?) from uncached GPU buffers. Needs EVMD generated which covers all of these generated inline code snippets. Causes the game to stall when pressing spacebar to take an in-game picture.&lt;br /&gt;
'''This occurs even on x86 devices!''' There's no real fix here, disabling TSO emulation will have a bunch of stalling as well.&lt;br /&gt;
&lt;br /&gt;
== Problems/Workarounds ==&lt;br /&gt;
== Testing Results ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Copy the below and paste it above testing/end, then fill it out. Please don't delete any existing data. Revision is the githash. Arch should be formatted as x86-32, x86-64, ARM.--&amp;gt;&lt;br /&gt;
&amp;lt;!-- {{testing/entry|revision=|archtitle=|archhost=|SoC=|GPU=|result=|tester=}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{testing/start}}&lt;br /&gt;
{{testing/end}}&lt;/div&gt;</summary>
		<author><name>Sonicadvance1</name></author>
	</entry>
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