Difference between revisions of "Sea of Stars"
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Dantheman825 (talk | contribs) (updating test entry with experimental templates (adds CPU and GPU columns)) |
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| Line 4: | Line 4: | ||
|engine = Unity | |engine = Unity | ||
|arch = x86-64 | |arch = x86-64 | ||
| − | |cpufeats = AVX | + | |cpufeats = AVX, FMA3 |
|compat = Unplayable | |compat = Unplayable | ||
|apptype = Game | |apptype = Game | ||
Revision as of 14:02, 20 June 2024
Sea of Stars

| Storefronts | ||
| Operating Systems | Windows | |
| Engine | Unity | |
| Architecture | x86-64 | |
| CPU Features Used | AVX, FMA3 | |
| Compatibility | Unplayable | |
| Type | Game | |
| Render API | Direct3D |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Needs AVX to run
- FEX doesn't support AVX yet
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | Arch of Host | SoC | GPU | Result | Tester |
| FEX-2309 | x86-64 | AArch64 | Snapdragon 8cx Gen 3 | Adreno 690 | Needs AVX | Sonicadvance1 |