Difference between revisions of "Age of Empires IV: Anniversary Edition"
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== Quirks == | == Quirks == | ||
| + | === DRM heavily abuses exceptions === | ||
| + | The game's DRM by design does tens of thousands of SIGILL and SIGSEGV exceptions per second. This means the game runs very slow under emulation. There's no way to resolve this. | ||
== Problems/Workarounds == | == Problems/Workarounds == | ||
Latest revision as of 19:16, 21 October 2026
Age of Empires IV: Anniversary Edition

| Storefronts | ||
| Operating Systems | Windows | |
| Engine | Essence Engine 5 | |
| CPU Features Used | Unknown | |
| Compatibility | Unplayable | |
| Type | Game | |
| Render API | Direct3D 12 | |
| DRM | Arxan |
Steps to Run
Uses Arxan DRM
This doesn't seem to work under FEX-Emu
Quirks
DRM heavily abuses exceptions
The game's DRM by design does tens of thousands of SIGILL and SIGSEGV exceptions per second. This means the game runs very slow under emulation. There's no way to resolve this.
Problems/Workarounds
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | SoC | GPU | Result | Tester | |