Difference between revisions of "RUINER"
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|compat = Crashes | |compat = Crashes | ||
|apptype = Game | |apptype = Game | ||
| + | |renderapi = OpenGL | ||
}} | }} | ||
Revision as of 20:32, 8 July 2022
RUINER

| Storefronts | ||
| Operating Systems | Linux | |
| Engine | Unreal Engine 4 | |
| Architecture | x86-64 | |
| CPU Features Used | Unknown | |
| Compatibility | Crashes | |
| Type | Game | |
| Render API | OpenGL |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
- Crashes early on with Snapdragon 888 and Freedreno
- Zink untested
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | SoC | GPU | Result | Tester | |
| FEX-2207 | x86-64 | {{{SoC}}} | {{{GPU}}} | Crashes with Freedreno | Sonicadvance1 | |