Difference between revisions of "DOOM Eternal"
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== Problems/Workarounds == | == Problems/Workarounds == | ||
− | === | + | === Turnip can't run DOOM Eternal === |
− | + | * Game has a Vulkan Vendor check and if it doesn't equal NVIDIA, Intel or AMD then it immediately exits. | |
+ | * Game checks Vulkan driver version and if it is too old of a driver or vulkan than it early exits | ||
+ | * Game requires wideLines which Turnip doesn't support | ||
+ | * Game requires 8-bit storage which Turnip doesn't support | ||
+ | * Game requires shaderInt8 which Turnip also doesn't support | ||
== Testing Results == | == Testing Results == |
Revision as of 08:21, 11 October 2023
DOOM Eternal
Storefronts | ||
Operating Systems | Linux | |
Engine | IdTech | |
Architecture | x86-64 | |
CPU Features Used | Unknown | |
Compatibility | Crashes | |
Type | Game | |
DRM | Denuvo |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Turnip can't run DOOM Eternal
- Game has a Vulkan Vendor check and if it doesn't equal NVIDIA, Intel or AMD then it immediately exits.
- Game checks Vulkan driver version and if it is too old of a driver or vulkan than it early exits
- Game requires wideLines which Turnip doesn't support
- Game requires 8-bit storage which Turnip doesn't support
- Game requires shaderInt8 which Turnip also doesn't support
Testing Results
This title has been tested on the environments listed below:
Test Entries | ||||||
---|---|---|---|---|---|---|
Revision | Arch of Title | Arch of Host | SoC | GPU | Result | Tester |
FEX-2207 | x86-64 | AArch64 | {{{SoC}}} | {{{GPU}}} | Crashes | Sonicadvance1 |