Difference between revisions of "Death Stranding"

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(updating test entry with experimental templates (adds CPU and GPU columns))
m (change Direct3D to Direct3D 12)
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|compat          = Unplayable
 
|compat          = Unplayable
 
|apptype        = Game
 
|apptype        = Game
|renderapi      = Direct3D
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|renderapi      = Direct3D 12
 
}}
 
}}
  
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<!-- Copy the below and paste it above testing/end, then fill it out. Please don't delete any existing data. Revision is the githash. Arch should be formatted as x86-32, x86-64, ARM.-->
 
<!-- Copy the below and paste it above testing/end, then fill it out. Please don't delete any existing data. Revision is the githash. Arch should be formatted as x86-32, x86-64, ARM.-->
<!-- {{testing/entry|revision=|archtitle=|archhost=|result=|tester=}} -->
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<!-- {{testing/entry|revision=|archtitle=|archhost=|SoC=|GPU=|result=|tester=}} -->
  
{{Dan/testing/start}}
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{{testing/start}}
{{Dan/Testing/entry|revision=FEX-2211|archtitle=x86-64|archhost=AArch64|SoC=Snapdragon 888|GPU=Adreno 660|result=Needs AVX|tester=Sonicadvance1}}
+
{{testing/entry|revision=FEX-2211|archtitle=x86-64|archhost=AArch64|SoC=Snapdragon 888|GPU=Adreno 660|result=Needs AVX|tester=Sonicadvance1}}
 
{{testing/end}}
 
{{testing/end}}

Revision as of 23:34, 21 May 2024

Death Stranding
library_600x900.jpg


Storefronts

Steam logo.svg

Operating Systems Windows
Engine Decima
Architecture x86-64
CPU Features Used AVX
Compatibility Unplayable
Type Game
Render API Direct3D 12

Steps to Run

No special instructions

Quirks

Problems/Workarounds

Needs AVX to run

  • FEX doesn't support AVX yet

Testing Results

This title has been tested on the environments listed below:

Test Entries
Revision Arch of Title Arch of Host SoC GPU Result Tester
FEX-2211 x86-64 AArch64 Snapdragon 888 Adreno 660 Needs AVX Sonicadvance1