Difference between revisions of "God of War Ragnarök"
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|os = Windows | |os = Windows | ||
|arch = x86-64 | |arch = x86-64 | ||
+ | |cpufeats = AVX, FMA3 | ||
|compat = Crashes | |compat = Crashes | ||
|apptype = Game | |apptype = Game |
Latest revision as of 03:12, 30 May 2025
God of War Ragnarök

Storefronts | ||
Operating Systems | Windows | |
Architecture | x86-64 | |
CPU Features Used | AVX, FMA3 | |
Compatibility | Crashes | |
Type | Game | |
Render API | Direct3D 12 |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Playstation PC SDK crash
This game has some very aggressive anti-tamper or anti-emulation code baked in to it. Until this is removed then it is unlikely to be playable. See this bug for more information
Testing Results
This title has been tested on the environments listed below:
Test Entries | ||||||
---|---|---|---|---|---|---|
Revision | Arch of Title | SoC | GPU | Result | Tester |