Difference between revisions of "Divinity: Original Sin 2"
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=== Game crashes past intros === | === Game crashes past intros === | ||
− | + | Need to have TSO emulation enabled. | |
== Testing Results == | == Testing Results == |
Revision as of 00:11, 17 February 2024
Divinity: Original Sin 2
Storefronts | ||
Operating Systems | Linux | |
Engine | Divinity Engine 2.0 | |
Architecture | x86-64 | |
CPU Features Used | Unknown | |
Compatibility | Crashes | |
Type | Game |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Larian launcher is buggy
Larian launcher is built on CEF and Mono so has a high chance of hanging. Additionally once past the launcher, it may still be consuming a CPU core in the background and needs to be manually killed.
Game crashes past intros
Need to have TSO emulation enabled.
Testing Results
This title has been tested on the environments listed below:
Test Entries | ||||||
---|---|---|---|---|---|---|
Revision | Arch of Title | Arch of Host | SoC | GPU | Result | Tester |
FEX-2402 | x86-64 | AArch64 | {{{SoC}}} | {{{GPU}}} | Crashes | Sonicadvance1 |