MONSTER HUNTER RISE
Revision as of 23:22, 21 May 2024 by Dantheman825 (talk | contribs) (add a space between Direct3D and 12)
MONSTER HUNTER RISE

| Storefronts | ||
| Operating Systems | Windows | |
| Engine | RE Engine | |
| Architecture | x86-64 | |
| CPU Features Used | Unknown | |
| Compatibility | Unplayable | |
| Type | Game | |
| Render API | Direct3D 12 | |
| DRM | Enigma |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Enigma
- FEX can't run due to Enigma
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | SoC | GPU | Result | Tester | |