The Last of Us™ Part I
Revision as of 23:30, 21 May 2024 by Dantheman825 (talk | contribs) (add a space between Direct3D and 12)
The Last of Us™ Part I
Storefronts | ||
Operating Systems | Windows | |
Architecture | x86-64 | |
CPU Features Used | AVX | |
Compatibility | Unplayable | |
Type | Game | |
Render API | Direct3D 12 |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Needs AVX to run
- FEX doesn't support AVX yet
Testing Results
This title has been tested on the environments listed below:
Test Entries | ||||||
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Revision | Arch of Title | Arch of Host | SoC | GPU | Result | Tester |