Death Stranding
Revision as of 23:34, 21 May 2024 by Dantheman825 (talk | contribs) (change Direct3D to Direct3D 12)
Death Stranding

| Storefronts | ||
| Operating Systems | Windows | |
| Engine | Decima | |
| Architecture | x86-64 | |
| CPU Features Used | AVX | |
| Compatibility | Unplayable | |
| Type | Game | |
| Render API | Direct3D 12 |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Needs AVX to run
- FEX doesn't support AVX yet
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | SoC | GPU | Result | Tester | |
| FEX-2211 | x86-64 | Snapdragon 888 | Adreno 660 | Needs AVX | Sonicadvance1 | |