Difference between revisions of "ANIMAL WELL"
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Dantheman825 (talk | contribs) m (add a space between Direct3D and 12 (pardon the OCD)) |
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|engine = Custom | |engine = Custom | ||
|arch = x86-64 | |arch = x86-64 | ||
− | |cpufeats = AES | + | |cpufeats = SSE3, AES |
|compat = Playable | |compat = Playable | ||
|apptype = Game | |apptype = Game |
Latest revision as of 00:49, 10 June 2024
ANIMAL WELL
Storefronts | ||
Operating Systems | Windows | |
Engine | Custom | |
Architecture | x86-64 | |
CPU Features Used | SSE3, AES | |
Compatibility | Playable | |
Type | Game | |
Render API | Direct3D 12 |
Steps to Run
No special instructions
Quirks
Audio artifacts
The game currently has bad audio crackles that hasn't been diagnosed.
AES
The game requires hardware AES decryption in order to run. CPUs without this feature will crash immediately.
Problems/Workarounds
Testing Results
This title has been tested on the environments listed below:
Test Entries | ||||||
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Revision | Arch of Title | Arch of Host | SoC | GPU | Result | Tester |