Difference between revisions of "Ghost of Tsushima DIRECTOR'S CUT"
		
		
		
		
		
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|arch            = x86-64  | |arch            = x86-64  | ||
|cpufeats        = AVX  | |cpufeats        = AVX  | ||
| − | |compat          =   | + | |compat          = Playable  | 
|apptype         = Game  | |apptype         = Game  | ||
| − | |renderapi       =   | + | |renderapi       = Direct3D 12  | 
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== Problems/Workarounds ==  | == Problems/Workarounds ==  | ||
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== Testing Results ==  | == Testing Results ==  | ||
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{{testing/start}}  | {{testing/start}}  | ||
| + | {{testing/entry|revision=FEX-2407|archtitle=x86-64|archhost=AArch64|SoC=NVIDIA Orin|GPU=Radeon Pro W7500|result=Works fine|tester=Sonicadvance1}}  | ||
{{testing/end}}  | {{testing/end}}  | ||
Latest revision as of 02:03, 5 July 2024
Ghost of Tsushima DIRECTOR'S CUT

| Storefronts | ||
| Operating Systems | Windows | |
| Architecture | x86-64 | |
| CPU Features Used | AVX | |
| Compatibility | Playable | |
| Type | Game | |
| Render API | Direct3D 12 | 
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | SoC | GPU | Result | Tester | |
| FEX-2407 | x86-64 | NVIDIA Orin | Radeon Pro W7500 | Works fine | Sonicadvance1 | |