Difference between revisions of "RUINER"
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** '''Snapdragon needs retesting!''' | ** '''Snapdragon needs retesting!''' | ||
− | === Slow in-game === | + | === Slow in-game on Linux version === |
Game seems to only run at around 40FPS even though it isn't CPU or GPU bounded. | Game seems to only run at around 40FPS even though it isn't CPU or GPU bounded. | ||
* Tested on Radxa Orion and Radeon Pro W7500 with thunks enabled. | * Tested on Radxa Orion and Radeon Pro W7500 with thunks enabled. | ||
+ | * Only occurs on the Linux port of the game, Windows under Proton seems fine. | ||
== Testing Results == | == Testing Results == |
Revision as of 22:30, 16 April 2025
RUINER

Storefronts | ||
Operating Systems | Windows, Linux | |
Engine | Unreal Engine 4 | |
Architecture | x86-64 | |
CPU Features Used | Unknown | |
Compatibility | Playable | |
Type | Game | |
Render API | OpenGL |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
- Crashes early on with Snapdragon 888 and Freedreno
- Zink untested
- Snapdragon needs retesting!
Slow in-game on Linux version
Game seems to only run at around 40FPS even though it isn't CPU or GPU bounded.
- Tested on Radxa Orion and Radeon Pro W7500 with thunks enabled.
- Only occurs on the Linux port of the game, Windows under Proton seems fine.
Testing Results
This title has been tested on the environments listed below:
Test Entries | ||||||
---|---|---|---|---|---|---|
Revision | Arch of Title | SoC | GPU | Result | Tester | |
FEX-2504-66-g8ff7497 | x86-64 | Radxa Orion O6 | Radeon Pro W7500 | Works fine with quirks | Sonicadvance1 | |
FEX-2207 | x86-64 | Snapdragon 888 | Adreno 660 | Crashes with Freedreno | Sonicadvance1 |