Difference between revisions of "Geometry Dash"
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{{Infobox | {{Infobox | ||
|steamappid = 322170 | |steamappid = 322170 | ||
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|apptype = Game | |apptype = Game | ||
|renderapi = OpenGL | |renderapi = OpenGL | ||
| − | }}This title has been tested on the environments listed below: | + | }} |
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| + | == Testing Results == | ||
| + | This title has been tested on the environments listed below: | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Test Entries | |+Test Entries | ||
Latest revision as of 23:39, 2 February 2026
Geometry Dash

| Storefronts | ||
| Operating Systems | Windows, MacOS | |
| Engine | Cocos Engine | |
| Architecture | x86-64 | |
| CPU Features Used | Unknown | |
| Compatibility | Playable | |
| Type | Game | |
| Render API | OpenGL |
Testing Results
This title has been tested on the environments listed below:
| Revision | Arch of Title | SoC | GPU | Result | Tester |
|---|---|---|---|---|---|
| FEX-2601 | x86_64 | Broadcom BCM2712 | Broadcom VideoCore VII | Runs good, a little bit of lag when levels with high object count though. | Lxpanel |