Difference between revisions of "BioShock"
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| Line 8: | Line 8: | ||
|apptype = Game | |apptype = Game | ||
|renderapi = Direct3D 9, Direct3D 10 | |renderapi = Direct3D 9, Direct3D 10 | ||
| + | |testedos_nw = wow64 WINE-Proton | ||
| + | |testedos = x86 WINE-Proton | ||
}} | }} | ||
| Line 17: | Line 19: | ||
== Problems/Workarounds == | == Problems/Workarounds == | ||
| + | === Game doesn't work with arm64 Proton === | ||
| + | E 140 NoExec instruction in entry block: 114363DB | ||
| + | D 140 Reconstructing context | ||
| + | D 140 pc: 7FFFFFB502B0 eip: 114363DB | ||
| + | |||
| + | For some reason arm64 proton doesn't think '''_start''' is executable and crashes out. Need to use x86 Proton instead. | ||
== Testing Results == | == Testing Results == | ||
Revision as of 22:51, 22 June 2026
BioShock

| Storefronts | ||
| Operating Systems | Windows | |
| Engine | Unreal Engine 2.5 | |
| Architecture | x86-32 | |
| CPU Features Used | Unknown | |
| Compatibility | Playable | |
| Type | Game | |
| Render API | Direct3D 9, Direct3D 10 | |
| Tested OS | 🟩 x86 WINE-Proton 🟥 wow64 WINE-Proton |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Game doesn't work with arm64 Proton
E 140 NoExec instruction in entry block: 114363DB D 140 Reconstructing context D 140 pc: 7FFFFFB502B0 eip: 114363DB
For some reason arm64 proton doesn't think _start is executable and crashes out. Need to use x86 Proton instead.
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | SoC | GPU | Result | Tester | |
| FEX-2505-38-g3d391b1 | x86-32 | Radxa Orion O6 | Radeon Pro W7500 | Works fine | Sonicadvance1 | |