Difference between revisions of "DOOM (2016)"
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{{Infobox | {{Infobox | ||
|steamappid = 379720 | |steamappid = 379720 | ||
| − | |os = | + | |os = Windows |
|arch = x86-64 | |arch = x86-64 | ||
|cpufeats = Unknown | |cpufeats = Unknown | ||
Revision as of 04:27, 20 November 2022
DOOM (2016)

| Storefronts | ||
| Operating Systems | Windows | |
| Architecture | x86-64 | |
| CPU Features Used | Unknown | |
| Compatibility | Playable | |
| Type | Game | |
| Render API | OpenGL, Vulkan | |
| Supported Thunks | Vulkan |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
OpenGL thunks untested but enable with Vulkan to ensure the game queries the GPU correctly.
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | SoC | GPU | Result | Tester | |
| FEX-221 | x86-64 | {{{SoC}}} | {{{GPU}}} | Runs with thunks! | Sonicadvance1 | |