Difference between revisions of "Psychonauts"
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== Quirks == | == Quirks == | ||
+ | === Linux Native version slower than Proton === | ||
+ | The Linux native port of the game stripped out all SSE optimizations and falls back to x87 implementations. This hits FEX's x87 softfloat emulation quite hard and causes the game to run slow. | ||
+ | |||
+ | Force the Proton/Windows version instead to get the SSE optimized codepath and the game runs quite a bit faster. | ||
== Problems/Workarounds == | == Problems/Workarounds == |
Revision as of 22:40, 9 September 2023
Psychonauts
Storefronts | ||
Operating Systems | Linux | |
Architecture | x86-32 | |
CPU Features Used | Unknown | |
Compatibility | Playable | |
Type | Game | |
Render API | OpenGL |
Steps to Run
No special instructions
Quirks
Linux Native version slower than Proton
The Linux native port of the game stripped out all SSE optimizations and falls back to x87 implementations. This hits FEX's x87 softfloat emulation quite hard and causes the game to run slow.
Force the Proton/Windows version instead to get the SSE optimized codepath and the game runs quite a bit faster.
Problems/Workarounds
Testing Results
This title has been tested on the environments listed below:
Test Entries | ||||||
---|---|---|---|---|---|---|
Revision | Arch of Title | Arch of Host | SoC | GPU | Result | Tester |
FEX-2211 | x86-32 | AArch64 | {{{SoC}}} | {{{GPU}}} | Quite slow. Might be due to GPU thread on primary. |