Difference between revisions of "TEKKEN 8"
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Dantheman825 (talk | contribs) m (move testing results back to default templates & update the testing/entry copypaste) |
Dantheman825 (talk | contribs) m (forgot an "=" next to SoC) |
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<!-- Copy the below and paste it above testing/end, then fill it out. Please don't delete any existing data. Revision is the githash. Arch should be formatted as x86-32, x86-64, ARM.--> | <!-- Copy the below and paste it above testing/end, then fill it out. Please don't delete any existing data. Revision is the githash. Arch should be formatted as x86-32, x86-64, ARM.--> | ||
| − | <!-- {{testing/entry|revision=|archtitle=|archhost=|SoC|GPU=|result=|tester=}} --> | + | <!-- {{testing/entry|revision=|archtitle=|archhost=|SoC=|GPU=|result=|tester=}} --> |
{{testing/start}} | {{testing/start}} | ||
{{testing/entry|revision=FEX-2402|archtitle=x86-64|archhost=AArch64|SoC=NVIDIA Orin|GPU=Radeon Pro W7500|result=Works with thunks|tester=Sonicadvance1}} | {{testing/entry|revision=FEX-2402|archtitle=x86-64|archhost=AArch64|SoC=NVIDIA Orin|GPU=Radeon Pro W7500|result=Works with thunks|tester=Sonicadvance1}} | ||
{{testing/end}} | {{testing/end}} | ||
Revision as of 03:40, 19 February 2024
TEKKEN 8

| Storefronts | ||
| Operating Systems | Windows | |
| Engine | Unreal Engine 5 | |
| Architecture | x86-64 | |
| CPU Features Used | Unknown | |
| Compatibility | Playable | |
| Type | Game | |
| Render API | Direct3D | |
| Supported Thunks | Vulkan |
Steps to Run
No special instructions
Quirks
The game has some performance issues
- This game seems to spin-loop for significantly longer on ARM than on an x86 machine
- Issue report Here
Problems/Workarounds
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | SoC | GPU | Result | Tester | |
| FEX-2402 | x86-64 | NVIDIA Orin | Radeon Pro W7500 | Works with thunks | Sonicadvance1 | |