Difference between revisions of "Stellar Blade™"
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== Quirks == | == Quirks == | ||
== Problems/Workarounds == | == Problems/Workarounds == | ||
| − | === | + | === Requires x87 full precision === |
| − | + | Playstation PC SDK has obfuscated x87 code that relies on full precision x87. | |
== Testing Results == | == Testing Results == | ||
Latest revision as of 07:42, 24 September 2026
Stellar Blade™

| Storefronts | ||
| Operating Systems | Windows | |
| Engine | Unreal Engine 4 | |
| Architecture | x86-64 | |
| CPU Features Used | Unknown | |
| Compatibility | Playable | |
| Type | Game | |
| Render API | Direct3D 12 | |
| Supported Thunks | Vulkan | |
| Tested OS | 🟩 arm64ec WINE-Proton |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Requires x87 full precision
Playstation PC SDK has obfuscated x87 code that relies on full precision x87.
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | SoC | GPU | Result | Tester | |