Difference between revisions of "DOOM Eternal"
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{{Infobox | {{Infobox | ||
|steamappid = 782330 | |steamappid = 782330 | ||
− | |os = | + | |os = Windows |
|engine = IdTech | |engine = IdTech | ||
|arch = x86-64 | |arch = x86-64 | ||
|cpufeats = Unknown | |cpufeats = Unknown | ||
− | |compat = | + | |compat = Playable |
|apptype = Game | |apptype = Game | ||
− | | | + | |renderapi = Vulkan |
+ | |workingthunks = Vulkan | ||
}} | }} | ||
Line 16: | Line 17: | ||
== Problems/Workarounds == | == Problems/Workarounds == | ||
− | === | + | === Turnip can't run DOOM Eternal === |
− | + | * Game has a Vulkan Vendor check and if it doesn't equal NVIDIA, Intel or AMD then it immediately exits. | |
+ | * Game checks Vulkan driver version and if it is too old of a driver or vulkan than it early exits | ||
+ | * Game requires wideLines which Turnip doesn't support | ||
+ | * Game requires 8-bit storage which Turnip doesn't support | ||
+ | * Game requires shaderInt8 which Turnip also doesn't support | ||
== Testing Results == | == Testing Results == | ||
<!-- Copy the below and paste it above testing/end, then fill it out. Please don't delete any existing data. Revision is the githash. Arch should be formatted as x86-32, x86-64, ARM.--> | <!-- Copy the below and paste it above testing/end, then fill it out. Please don't delete any existing data. Revision is the githash. Arch should be formatted as x86-32, x86-64, ARM.--> | ||
− | <!-- {{testing/entry|revision=|archtitle | + | <!-- {{testing/entry|revision=|archtitle=|result=|tester=}} --> |
{{testing/start}} | {{testing/start}} | ||
− | {{testing/entry|revision=FEX-2207|archtitle=x86-64| | + | {{testing/entry|revision=FEX-2507-254-g318b311|archtitle=x86-64|SoC=Radxa Orion O6|GPU=Radeon Pro W7500|result=Works fine|tester=Sonicadvance1}} |
+ | {{testing/entry|revision=FEX-2207|archtitle=x86-64|SoC=Snapdragon 888|GPU=Adreno 660|result=Crashes|tester=Sonicadvance1}} | ||
{{testing/end}} | {{testing/end}} |
Latest revision as of 00:25, 3 August 2025
DOOM Eternal

Storefronts | ||
Operating Systems | Windows | |
Engine | IdTech | |
Architecture | x86-64 | |
CPU Features Used | Unknown | |
Compatibility | Playable | |
Type | Game | |
Render API | Vulkan | |
Supported Thunks | Vulkan |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Turnip can't run DOOM Eternal
- Game has a Vulkan Vendor check and if it doesn't equal NVIDIA, Intel or AMD then it immediately exits.
- Game checks Vulkan driver version and if it is too old of a driver or vulkan than it early exits
- Game requires wideLines which Turnip doesn't support
- Game requires 8-bit storage which Turnip doesn't support
- Game requires shaderInt8 which Turnip also doesn't support
Testing Results
This title has been tested on the environments listed below:
Test Entries | ||||||
---|---|---|---|---|---|---|
Revision | Arch of Title | SoC | GPU | Result | Tester | |
FEX-2507-254-g318b311 | x86-64 | Radxa Orion O6 | Radeon Pro W7500 | Works fine | Sonicadvance1 | |
FEX-2207 | x86-64 | Snapdragon 888 | Adreno 660 | Crashes | Sonicadvance1 |