Difference between revisions of "Psychonauts"

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== Quirks ==
 
== Quirks ==
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=== Linux Native version slower than Proton ===
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The Linux native port of the game stripped out all SSE optimizations and falls back to x87 implementations. This hits FEX's x87 softfloat emulation quite hard and causes the game to run slow.
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Force the Proton/Windows version instead to get the SSE optimized codepath and the game runs quite a bit faster.
  
 
== Problems/Workarounds ==
 
== Problems/Workarounds ==
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{{Dan/testing/start}}
{{testing/entry|revision=FEX-2211|archtitle=x86-32|archhost=AArch64|result=Quite slow. Might be due to GPU thread on primary.|Runstester=Sonicadvance1}}
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{{Dan/Testing/entry|revision=FEX-2211|archtitle=x86-32|archhost=AArch64|SoC=Snapdragon 888|GPU=Adreno 660|result=Quite slow. Might be due to GPU thread on primary.|Runstester=Sonicadvance1}}
 
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Latest revision as of 08:45, 18 February 2024

Psychonauts
library_600x900.jpg


Storefronts

Steam logo.svg

Operating Systems Linux
Architecture x86-32
CPU Features Used Unknown
Compatibility Playable
Type Game
Render API OpenGL

Steps to Run

No special instructions

Quirks

Linux Native version slower than Proton

The Linux native port of the game stripped out all SSE optimizations and falls back to x87 implementations. This hits FEX's x87 softfloat emulation quite hard and causes the game to run slow.

Force the Proton/Windows version instead to get the SSE optimized codepath and the game runs quite a bit faster.

Problems/Workarounds

Testing Results

This title has been tested on the environments listed below:

Test Entries
Revision Arch of Title Arch of Host SoC GPU Result Tester
FEX-2211 x86-32 AArch64 Snapdragon 888 Adreno 660 Quite slow. Might be due to GPU thread on primary.