Difference between revisions of "Tales of Symphonia"

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(updating test entry with experimental templates (adds CPU and GPU columns) & change compat to Playable)
 
Line 5: Line 5:
 
|arch            = x86-32
 
|arch            = x86-32
 
|cpufeats        = Unknown
 
|cpufeats        = Unknown
|compat          = Unplayable
+
|compat          = Playable
 
|apptype        = Game
 
|apptype        = Game
 
|renderapi      = Direct3D
 
|renderapi      = Direct3D
Line 22: Line 22:
 
<!-- {{testing/entry|revision=|archtitle=|archhost=|result=|tester=}} -->
 
<!-- {{testing/entry|revision=|archtitle=|archhost=|result=|tester=}} -->
  
{{testing/start}}
+
{{Dan/testing/start}}
{{testing/entry|revision=FEX-2211|archtitle=x86-32|archhost=AArch64|result=A bit slow but runs.|tester=Sonicadvance1}}
+
{{Dan/Testing/entry|revision=FEX-2211|archtitle=x86-32|archhost=AArch64|SoC=Snapdragon 888|GPU=Adreno 660|result=A bit slow but runs.|tester=Sonicadvance1}}
 
{{testing/end}}
 
{{testing/end}}

Latest revision as of 09:43, 18 February 2024

Tales of Symphonia
header.jpg


Storefronts

Steam logo.svg

Operating Systems Windows
Architecture x86-32
CPU Features Used Unknown
Compatibility Playable
Type Game
Render API Direct3D

Steps to Run

No special instructions

Quirks

Problems/Workarounds

Testing Results

This title has been tested on the environments listed below:

Test Entries
Revision Arch of Title Arch of Host SoC GPU Result Tester
FEX-2211 x86-32 AArch64 Snapdragon 888 Adreno 660 A bit slow but runs. Sonicadvance1