Difference between revisions of "Crypt of the NecroDancer"

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== Problems/Workarounds ==
 
== Problems/Workarounds ==
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=== Heavy stutters ===
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Due to the game's use of LUAJIT, the game stutters heavily due to it constantly invalidating the JIT cache. The new FEX DiskCache option lowers the stutters dramatically due to it also acting as an in-memory cache. These stutters can't currently be entirely eliminated although.
  
 
== Testing Results ==
 
== Testing Results ==
  
 
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{{Dan/Testing/entry|revision=FEX-2208|archtitle=x86-32|archhost=AArch64|SoC=Snapdragon 888|GPU=Adreno 660|result=Runs but without thunks|tester=Sonicadvance1}}
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{{testing/entry|revision=FEX-2208|archtitle=x86-32|SoC=Snapdragon 888|GPU=Adreno 660|result=Runs but without thunks|tester=Sonicadvance1}}
 
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Latest revision as of 18:24, 24 September 2026

Crypt of the NecroDancer
library_600x900.jpg


Storefronts

Steam logo.svg

Operating Systems Linux
Architecture x86-64
CPU Features Used Unknown
Compatibility Playable
Type Game
Render API OpenGL
Unsupported Thunks OpenGL

Steps to Run

No special instructions

Quirks

Problems/Workarounds

Heavy stutters

Due to the game's use of LUAJIT, the game stutters heavily due to it constantly invalidating the JIT cache. The new FEX DiskCache option lowers the stutters dramatically due to it also acting as an in-memory cache. These stutters can't currently be entirely eliminated although.

Testing Results

This title has been tested on the environments listed below:

Test Entries
Revision Arch of Title SoC GPU Result Tester
FEX-2208 x86-32 Snapdragon 888 Adreno 660 Runs but without thunks Sonicadvance1