Difference between revisions of "Sea of Stars"
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Dantheman825 (talk | contribs) (updating test entry with experimental templates (adds CPU and GPU columns)) |
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|engine = Unity | |engine = Unity | ||
|arch = x86-64 | |arch = x86-64 | ||
− | |cpufeats = AVX | + | |cpufeats = AVX, FMA3 |
− | |compat = | + | |compat = Playable |
|apptype = Game | |apptype = Game | ||
|renderapi = Direct3D | |renderapi = Direct3D | ||
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== Problems/Workarounds == | == Problems/Workarounds == | ||
− | |||
− | |||
== Testing Results == | == Testing Results == | ||
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<!-- {{testing/entry|revision=|archtitle=|archhost=|result=|tester=}} --> | <!-- {{testing/entry|revision=|archtitle=|archhost=|result=|tester=}} --> | ||
− | {{ | + | {{testing/start}} |
− | {{ | + | {{testing/entry|revision=FEX-2407|archtitle=x86-64|archhost=AArch64|SoC=NVIDIA Orin|GPU=Radeon Pro W7500|result=Works fine|tester=Sonicadvance1}} |
{{testing/end}} | {{testing/end}} |
Latest revision as of 01:30, 5 July 2024
Sea of Stars
Storefronts | ||
Operating Systems | Windows | |
Engine | Unity | |
Architecture | x86-64 | |
CPU Features Used | AVX, FMA3 | |
Compatibility | Playable | |
Type | Game | |
Render API | Direct3D |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Testing Results
This title has been tested on the environments listed below:
Test Entries | ||||||
---|---|---|---|---|---|---|
Revision | Arch of Title | Arch of Host | SoC | GPU | Result | Tester |
FEX-2407 | x86-64 | AArch64 | NVIDIA Orin | Radeon Pro W7500 | Works fine | Sonicadvance1 |