Difference between revisions of "MONSTER HUNTER RISE"

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m (add a space between Direct3D and 12)
 
Line 5: Line 5:
 
|arch            = x86-64
 
|arch            = x86-64
 
|cpufeats        = Unknown
 
|cpufeats        = Unknown
|compat          = Unplayable
+
|compat          = Playable
 
|apptype        = Game
 
|apptype        = Game
 
|renderapi      = Direct3D 12
 
|renderapi      = Direct3D 12
 +
|workingthunks  = Vulkan
 
|drm            = Enigma
 
|drm            = Enigma
 
}}
 
}}
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== Problems/Workarounds ==
 
== Problems/Workarounds ==
'''Enigma'''
 
* FEX can't run due to Enigma
 
  
 
== Testing Results ==
 
== Testing Results ==
Line 26: Line 25:
  
 
{{testing/start}}
 
{{testing/start}}
 +
{{testing/entry|revision=FEX-2507-254-g318b311|archtitle=x86-64|SoC=Radxa Orion O6|GPU=Radeon Pro W7500|result=Works fine|tester=Sonicadvance1}}
 
{{testing/end}}
 
{{testing/end}}

Latest revision as of 23:42, 1 August 2025

MONSTER HUNTER RISE
library_600x900.jpg
Storefronts

Steam logo.svg

Operating Systems Windows
Engine RE Engine
Architecture x86-64
CPU Features Used Unknown
Compatibility Playable
Type Game
Render API Direct3D 12
Supported Thunks Vulkan
DRM Enigma

Steps to Run

No special instructions

Quirks

Problems/Workarounds

Testing Results

This title has been tested on the environments listed below:

Test Entries
Revision Arch of Title SoC GPU Result Tester
FEX-2507-254-g318b311 x86-64 Radxa Orion O6 Radeon Pro W7500 Works fine Sonicadvance1