Difference between revisions of "Sonic Lost World"
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| Line 4: | Line 4: | ||
|arch = x86-32 | |arch = x86-32 | ||
|cpufeats = Unknown | |cpufeats = Unknown | ||
| − | |compat = | + | |compat = Playable |
|apptype = Game | |apptype = Game | ||
|renderapi = Direct3D | |renderapi = Direct3D | ||
| Line 22: | Line 22: | ||
{{testing/start}} | {{testing/start}} | ||
| − | {{testing/entry|revision=FEX- | + | {{testing/entry|revision=FEX-2508|archtitle=x86-64|SoC=Radxa Orion O6|GPU=Radeon Pro W7500|result=Works fine|tester=Sonicadvance1}} |
{{testing/end}} | {{testing/end}} | ||
Revision as of 09:12, 3 August 2025
Sonic Lost World

| Storefronts | ||
| Operating Systems | Windows | |
| Architecture | x86-32 | |
| CPU Features Used | Unknown | |
| Compatibility | Playable | |
| Type | Game | |
| Render API | Direct3D |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | SoC | GPU | Result | Tester | |
| FEX-2508 | x86-64 | Radxa Orion O6 | Radeon Pro W7500 | Works fine | Sonicadvance1 | |