Difference between revisions of "Shadow of the Tomb Raider"
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Latest revision as of 00:58, 20 June 2026
Shadow of the Tomb Raider

| Storefronts | ||
| Operating Systems | Windows | |
| Engine | Foundation | |
| Architecture | x86_64 | |
| CPU Features Used | Unknown | |
| Compatibility | Playable | |
| Type | Game, Proton | |
| Render API | Direct3D 11, Direct3D 12 | |
| Tested OS | 🟩 arm64ec WINE-Proton |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | SoC | GPU | Result | Tester | |
| FEX-2604-97-ga04b024 | x86-64 | AmpereOne-A192-32x | Radeon RX 9070 | Works fine | Sonicadvance1 | |