Difference between revisions of "Team Fortress 2"

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(Update categories to properly reflect all three of TF2's render APIs)
(fixed incorrect category (my bad))
 
Line 28: Line 28:
 
{{testing/end}}
 
{{testing/end}}
 
[[Category:Vulkan Render API]]
 
[[Category:Vulkan Render API]]
[[Category:OpenGL Thunk Capable]]
+
[[Category:OpenGL Thunk Incapable]]

Latest revision as of 02:42, 16 October 2024

Team Fortress 2
library_600x900.jpg


Storefronts

Steam logo.svg

Operating Systems Linux
Engine Source
Architecture x86-64
CPU Features Used Unknown
Compatibility Playable
Type Game
Render API Vulkan, OpenGL, Direct3D
Supported Thunks Vulkan, OpenGL

Steps to Run

No special instructions

Quirks

Game does not run with OpenGL thunks enabled

  • Launching the game in Legacy OpenGL mode with GL thunks enabled will open a black screen and perpetually loads

Problems/Workarounds

Testing Results

This title has been tested on the environments listed below:

Test Entries
Revision Arch of Title Arch of Host SoC GPU Result Tester
FEX-2404-77-g376936c x86-64 AArch64 Snapdragon 8cx Gen 3 Adreno 690 CPU bottlenecked, but runs okay. Game can run with memcpy and vector TSO sub-options disabled for a minor performance boost Dantheman825