Difference between revisions of "DOOM: The Dark Ages"
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If your GPU doesn't support hardware ray tracing (and ray queries) then it will not run. | If your GPU doesn't support hardware ray tracing (and ray queries) then it will not run. | ||
| − | === Game might need GPU | + | === Game might need GPU spoofing === |
The game complains if it is an unknown GPU, so it might need spoofing to be a regular desktop GPU like NVIDIA, AMD, Intel. | The game complains if it is an unknown GPU, so it might need spoofing to be a regular desktop GPU like NVIDIA, AMD, Intel. | ||
Latest revision as of 22:00, 18 May 2026
DOOM: The Dark Ages

| Storefronts | ||
| Operating Systems | Windows | |
| Engine | id Tech 8 | |
| Architecture | x86-64 | |
| CPU Features Used | Unknown | |
| Compatibility | Playable | |
| Type | Game, Proton | |
| Render API | Vulkan | |
| Tested OS | 🟩 arm64ec WINE-Proton |
Steps to Run
No special instructions
Quirks
Needs hardware raytracing
If your GPU doesn't support hardware ray tracing (and ray queries) then it will not run.
Game might need GPU spoofing
The game complains if it is an unknown GPU, so it might need spoofing to be a regular desktop GPU like NVIDIA, AMD, Intel.
Problems/Workarounds
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | SoC | GPU | Result | Tester | |