Difference between revisions of "DEATH STRANDING 2: ON THE BEACH"
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Revision as of 20:00, 24 June 2026
DEATH STRANDING 2: ON THE BEACH

| Storefronts | ||
| Operating Systems | Windows | |
| Engine | Decima | |
| Architecture | x86-64 | |
| CPU Features Used | Unknown | |
| Compatibility | Playable | |
| Type | Game | |
| Render API | Direct3D 12 | |
| Tested OS | 🟩 arm64ec WINE-Proton |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Requires x87 full precision
Playstation PC SDK has obfuscated x87 code that relies on full precision x87.
Doesn't support 64 cores
The game crashes early if 64 cores are exposed to it. Use PROTON_CPU_TOPOLOGY to limit if necessary.
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | SoC | GPU | Result | Tester | |
| FEX-2604-97-ga04b024 | x86-64 | AmpereOne-A192-32x | Radeon RX 9070 | Works fine | Sonicadvance1 | |