Difference between revisions of "DOOM (2016)"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
{{Infobox | {{Infobox | ||
|steamappid = 379720 | |steamappid = 379720 | ||
− | |os = | + | |os = Windows |
|arch = x86-64 | |arch = x86-64 | ||
|cpufeats = Unknown | |cpufeats = Unknown |
Revision as of 04:27, 20 November 2022
DOOM (2016)
Storefronts | ||
Operating Systems | Windows | |
Architecture | x86-64 | |
CPU Features Used | Unknown | |
Compatibility | Playable | |
Type | Game | |
Render API | OpenGL, Vulkan | |
Supported Thunks | Vulkan |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
OpenGL thunks untested but enable with Vulkan to ensure the game queries the GPU correctly.
Testing Results
This title has been tested on the environments listed below:
Test Entries | ||||||
---|---|---|---|---|---|---|
Revision | Arch of Title | Arch of Host | SoC | GPU | Result | Tester |
FEX-221 | x86-64 | AArch64 | {{{SoC}}} | {{{GPU}}} | Runs with thunks! | Sonicadvance1 |