Difference between revisions of "Subnautica"
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Dantheman825 (talk | contribs) m (forgot to switch archtitle to x86-64) |
Dantheman825 (talk | contribs) (edit entry to use new test templates) |
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− | {{ | + | {{Dan/Testing/entry|revision=FEX-2312|archtitle=x86-64|archhost=AArch64|SoC=Snapdragon 8cx Gen 3|GPU=Adreno 690|result=Runs fine. Some graphical issues, but likely Turnip related|tester=Dantheman825}} |
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Revision as of 11:34, 19 January 2024
Subnautica
Storefronts | ||
Operating Systems | Windows | |
Engine | Unity | |
Architecture | x86-64 | |
CPU Features Used | Unknown | |
Compatibility | Playable | |
Type | Game | |
Render API | Direct3D, OpenGL |
Steps to Run
No special instructions
Quirks
An OpenGL backend is actually present, but requires a launch argument
- add -force-opengl to the launch options (put it after %command% and not before)
- Currently it appears to perpetually load once you try to load a save
Problems/Workarounds
Testing Results
This title has been tested on the environments listed below:
Test Entries | ||||||
---|---|---|---|---|---|---|
Revision | Arch of Title | Arch of Host | SoC | GPU | Result | Tester |
FEX-2312 | x86-64 | AArch64 | Snapdragon 8cx Gen 3 | Adreno 690 | Runs fine. Some graphical issues, but likely Turnip related | Dantheman825 |