Difference between revisions of "Tetris® Effect: Connected"
Jump to navigation
Jump to search
Dantheman825 (talk | contribs) (updating test entry with experimental templates (adds CPU and GPU columns)) |
|||
Line 23: | Line 23: | ||
<!-- {{testing/entry|revision=|archtitle=|archhost=|result=|tester=}} --> | <!-- {{testing/entry|revision=|archtitle=|archhost=|result=|tester=}} --> | ||
− | {{testing/start}} | + | {{Dan/testing/start}} |
− | {{ | + | {{Dan/Testing/entry|revision=FEX-2211|archtitle=x86-64|archhost=AArch64|SoC=Snapdragon 888|GPU=Adreno 660|result=Runs fine. Becomes GPU limited quickly|tester=Sonicadvance1}} |
{{testing/end}} | {{testing/end}} |
Latest revision as of 09:53, 18 February 2024
Tetris® Effect: Connected
Storefronts | ||
Operating Systems | Windows | |
Engine | Unreal Engine 4 | |
Architecture | x86-64 | |
CPU Features Used | Unknown | |
Compatibility | Playable | |
Type | Game | |
Render API | Direct3D | |
Supported Thunks | Vulkan |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Testing Results
This title has been tested on the environments listed below:
Test Entries | ||||||
---|---|---|---|---|---|---|
Revision | Arch of Title | Arch of Host | SoC | GPU | Result | Tester |
FEX-2211 | x86-64 | AArch64 | Snapdragon 888 | Adreno 660 | Runs fine. Becomes GPU limited quickly | Sonicadvance1 |