Difference between revisions of "7 Billion Humans"
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Dantheman825 (talk | contribs) m (move back testing results back to default templates) |
Dantheman825 (talk | contribs) m (update the testing/entry copypaste) |
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<!-- Copy the below and paste it above testing/end, then fill it out. Please don't delete any existing data. Revision is the githash. Arch should be formatted as x86-32, x86-64, ARM.--> | <!-- Copy the below and paste it above testing/end, then fill it out. Please don't delete any existing data. Revision is the githash. Arch should be formatted as x86-32, x86-64, ARM.--> | ||
− | <!-- {{testing/entry|revision=|archtitle=|archhost=|result=|tester=}} --> | + | <!-- {{testing/entry|revision=|archtitle=|archhost=|SoC=|GPU=|result=|tester=}} --> |
{{testing/start}} | {{testing/start}} | ||
{{testing/entry|revision=FEX-2208|archtitle=x86-32|archhost=AArch64|SoC=Snapdragon 888|GPU=Adreno 660|result=Runs with thunks!|tester=Sonicadvance1}} | {{testing/entry|revision=FEX-2208|archtitle=x86-32|archhost=AArch64|SoC=Snapdragon 888|GPU=Adreno 660|result=Runs with thunks!|tester=Sonicadvance1}} | ||
{{testing/end}} | {{testing/end}} |
Latest revision as of 10:58, 18 February 2024
7 Billion Humans
Storefronts | ||
Operating Systems | Linux | |
Architecture | x86-64 | |
CPU Features Used | Unknown | |
Compatibility | Playable | |
Type | Game | |
Render API | OpenGL | |
Supported Thunks | OpenGL |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Testing Results
This title has been tested on the environments listed below:
Test Entries | ||||||
---|---|---|---|---|---|---|
Revision | Arch of Title | Arch of Host | SoC | GPU | Result | Tester |
FEX-2208 | x86-32 | AArch64 | Snapdragon 888 | Adreno 660 | Runs with thunks! | Sonicadvance1 |