American Truck Simulator
Revision as of 11:26, 19 January 2024 by Dantheman825 (talk | contribs) (edit entry to use new test templates)
American Truck Simulator
Storefronts | ||
Operating Systems | Linux | |
Engine | Prism3D | |
Architecture | x86-64 | |
CPU Features Used | Unknown | |
Compatibility | Playable | |
Type | Game | |
Render API | Direct3D, OpenGL |
Steps to Run
No special instructions
Quirks
- D3D11 backend is seemingly more performant on Adreno GPUs compared to OpenGL
Problems/Workarounds
Linux version fails to launch
It's recommended to force the Windows version instead, additionally for the D3D11 backend
Testing Results
This title has been tested on the environments listed below:
Test Entries | ||||||
---|---|---|---|---|---|---|
Revision | Arch of Title | Arch of Host | SoC | GPU | Result | Tester |
FEX-2312 | x86-64 | AArch64 | Snapdragon 8cx Gen 3 | Adreno 690 | Decent performance with D3D11 backend | Dantheman825 |