RUINER
Revision as of 22:30, 16 April 2025 by Sonicadvance1 (talk | contribs)
RUINER

| Storefronts | ||
| Operating Systems | Windows, Linux | |
| Engine | Unreal Engine 4 | |
| Architecture | x86-64 | |
| CPU Features Used | Unknown | |
| Compatibility | Playable | |
| Type | Game | |
| Render API | OpenGL |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
- Crashes early on with Snapdragon 888 and Freedreno
- Zink untested
- Snapdragon needs retesting!
Slow in-game on Linux version
Game seems to only run at around 40FPS even though it isn't CPU or GPU bounded.
- Tested on Radxa Orion and Radeon Pro W7500 with thunks enabled.
- Only occurs on the Linux port of the game, Windows under Proton seems fine.
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | SoC | GPU | Result | Tester | |
| FEX-2504-66-g8ff7497 | x86-64 | Radxa Orion O6 | Radeon Pro W7500 | Works fine with quirks | Sonicadvance1 | |
| FEX-2207 | x86-64 | Snapdragon 888 | Adreno 660 | Crashes with Freedreno | Sonicadvance1 | |