Tetris® Effect: Connected
Revision as of 06:21, 24 November 2022 by Sonicadvance1 (talk | contribs)
Tetris® Effect: Connected
Storefronts | ||
Operating Systems | Windows | |
Engine | Unreal Engine 4 | |
Architecture | x86-64 | |
CPU Features Used | Unknown | |
Compatibility | Playable | |
Type | Game | |
Render API | Direct3D | |
Supported Thunks | Vulkan |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Testing Results
This title has been tested on the environments listed below:
Test Entries | ||||||
---|---|---|---|---|---|---|
Revision | Arch of Title | Arch of Host | SoC | GPU | Result | Tester |
FEX-2211 | x86-64 | AArch64 | {{{SoC}}} | {{{GPU}}} | Runs fine. Becomes GPU limited quickly | Sonicadvance1 |