Batman: Arkham City GOTY
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Batman: Arkham City GOTY

| Storefronts | ||
| Operating Systems | Windows | |
| Engine | Unreal Engine 3 | |
| Architecture | x86 | |
| CPU Features Used | Unknown | |
| Compatibility | Playable | |
| Type | Game, Proton | |
| Render API | Direct3D 11 | |
| Tested OS | 🟩 wow64 WINE-Proton |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
The game requires x87 full precision
The game uses x87 heavily and it also requires to be operating at full precision, otherwise it crashes on startup.
Game stutters
The game stutters significantly. At least some is attributed due to call-ret stack imbalance, but it seems to not be the only cause. Potentially some remnants of their old Securom DRM remaing although it has been neutered by the devs?
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | SoC | GPU | Result | Tester | |