TEKKEN 8
Revision as of 22:09, 7 July 2026 by Sonicadvance1 (talk | contribs)
TEKKEN 8

| Storefronts | ||
| Operating Systems | Windows | |
| Engine | Unreal Engine 5 | |
| Architecture | x86-64 | |
| CPU Features Used | Unknown | |
| Compatibility | Playable | |
| Type | Game | |
| Render API | Direct3D 12 | |
| Supported Thunks | Vulkan | |
| Tested OS | 🟩 arm64ec WINE-Proton 🟩 x86 WINE-Proton |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | SoC | GPU | Result | Tester | |
| FEX-2604-401-g110313e | x86-64 | AmpereOne-A192-32x | Radeon RX 9070 | Works fine | Sonicadvance1 | |
| FEX-2402 | x86-64 | NVIDIA Orin | Radeon Pro W7500 | Works with thunks | Sonicadvance1 | |