METAL GEAR RISING: REVENGEANCE
Revision as of 19:33, 10 July 2022 by Sonicadvance1 (talk | contribs)
METAL GEAR RISING: REVENGEANCE
Storefronts | ||
Operating Systems | Windows | |
Engine | Platinum Engine | |
Architecture | x86-32 | |
CPU Features Used | Unknown | |
Compatibility | Playable | |
Type | Game, Proton | |
Render API | D3D9 |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Testing Results
This title has been tested on the environments listed below:
Test Entries | ||||||
---|---|---|---|---|---|---|
Revision | Arch of Title | Arch of Host | SoC | GPU | Result | Tester |
FEX-2207 | x86-64 | AArch64 | {{{SoC}}} | {{{GPU}}} | Runs under Proton | Sonicadvance1 |