Tetris® Effect: Connected
Revision as of 09:53, 18 February 2024 by Dantheman825 (talk | contribs) (updating test entry with experimental templates (adds CPU and GPU columns))
Tetris® Effect: Connected

| Storefronts | ||
| Operating Systems | Windows | |
| Engine | Unreal Engine 4 | |
| Architecture | x86-64 | |
| CPU Features Used | Unknown | |
| Compatibility | Playable | |
| Type | Game | |
| Render API | Direct3D | |
| Supported Thunks | Vulkan |
Steps to Run
No special instructions
Quirks
Problems/Workarounds
Testing Results
This title has been tested on the environments listed below:
| Test Entries | ||||||
|---|---|---|---|---|---|---|
| Revision | Arch of Title | Arch of Host | SoC | GPU | Result | Tester |
| FEX-2211 | x86-64 | AArch64 | Snapdragon 888 | Adreno 660 | Runs fine. Becomes GPU limited quickly | Sonicadvance1 |