Tom Clancy's Splinter Cell
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Tom Clancy's Splinter Cell
Storefronts | ||
Operating Systems | Windows | |
Engine | Unreal Engine 2 | |
Architecture | x86-32 | |
CPU Features Used | Unknown | |
Compatibility | Playable | |
Type | Game | |
Render API | Direct3D 8 |
Steps to Run
No special instructions
Quirks
X87 Reduced precision breaks character animation
Use full precision x87 emulation in order to get correct character animation.
Problems/Workarounds
Testing Results
This title has been tested on the environments listed below:
Test Entries | ||||||
---|---|---|---|---|---|---|
Revision | Arch of Title | Arch of Host | SoC | GPU | Result | Tester |
FEX-2407 | x86-64 | AArch64 | NVIDIA Orin | Radeon Pro W7500 | Works fine | Sonicadvance1 |